Colin Doncaster

Tag: iphone

Tasted now available on the AppStore…

It’s been a long time coming, but it looks like Tasted – my first iPhone application – is now available on the App Store. I’ve been waiting to hear about the success of the legal contracts all being approved by Apple, expecting an email of some sort – it wasn’t until I decided to search [...]

Off the map…

I’ve succumbed to the demands of work and haven’t been able to do much more iPhone development.  My iPhone contract is still being set up with Apple although the application has been approved for sale in the AppStore.  I’m trying to be patient, but it’s a little frustrating – I’ve been told it should take as much [...]

iPhone, iPhone everywhere ( with a little touch )….

So what have I been up too – besides working longer hours at work? I’ve finally finished my first iPhone application that is now awaiting Apples approval somewhere in the digital ether, in Texas I believe…. I kept it small and simple and spent my time focusing on well engineered code as well as an [...]

iPhone development…

I’m waiting with baited breath to receive the confirmation of my application to join the iPhone developers program so I can begin developing in earnest.  I’ve had the SDK for a few weeks now and having spent time with Cocoa and Objective-C for Mac application development, I feel comfortable in this environment.  Although an iPhone simulator ships [...]